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HomeHomework Helpgame-designGame Design Psychology

Game Design Psychology

The application of psychological principles to the design of games, including the use of social hooks, leaderboards, PvP loops, and other mechanics to drive player engagement, retention, and monetization, as well as the creation of immersive experiences that cater to different gamer archetypes and motivations

intermediate
5 hours
Game Design
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Overview

Game Design Psychology is a vital field that combines principles of psychology with game design to enhance player engagement and satisfaction. By understanding what motivates players, designers can create experiences that resonate with diverse audiences. Key concepts such as user experience, feedbac...

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Key Terms

Intrinsic Motivation
Motivation driven by internal rewards.

Example: A player enjoys solving puzzles for the challenge.

Extrinsic Motivation
Motivation driven by external rewards.

Example: A player plays to earn points or prizes.

User Experience (UX)
The overall experience a user has with a product.

Example: A well-designed game interface enhances UX.

Feedback Loop
A system where outputs are circled back as inputs.

Example: Player scores influencing future game challenges.

Cognitive Load
The amount of mental effort used in working memory.

Example: Complex game mechanics can increase cognitive load.

Player Retention
The ability to keep players engaged over time.

Example: Regular updates can improve player retention.

Related Topics

User Experience Design
Focuses on improving user satisfaction through effective design.
intermediate
Behavioral Economics
Studies how psychological factors affect economic decisions.
advanced
Interactive Media
Explores the intersection of technology and user interaction.
intermediate
Game Mechanics
Delves into the rules and systems that define gameplay.
intermediate

Key Concepts

Player MotivationUser ExperienceBehavioral FeedbackCognitive Load